It’s that time of year. Were it not for gems and a few well placed downloadable releases, we would be drowning in boredom. Fez and Trials Evolution have saved the sanity of most people (though neither really tickles my fancy), Skullgirls has woken fighting gamers from their slumber, and World Gone Sour has at least put a smile on my face. But Everything else, for me, is just trying to catch up on old titles. Games I got tired of playing I’m giving another go (still having a hard time getting through Alice: Madness Returns, though…), and games that I got distracted from with too much other stuff going on I’m finally getting back to (Halo: CE Anniversary Edition).
But this is that time of year, and I hope you’ve noticed the pattern by now, where everyone bunkers down, gets tight lipped, and doesn’t discuss much. News stops breaking, games stop releasing, and we’re stuck playing mediocre-at-best titles for a few months while everybody out there tries to wait until PAX and E3 to “blow your mind” with their brand new game! Big and small studios alike, we’re stuck waiting for the next big thing.
Although, I must admit, this year is more promising than the last several. Fans of the first Prototype will have something to play again, soon. Max Payne is bringing bullet-time back in vogue (here’s hoping the film noir style pays a visit, as well). Minecraft will find a new home on the Xbox 360 and Starhawk will keep PS3 owners flying high. And every person who owned a PC during the 1990’s probably remembers playing some iteration of Diablo and may just be excited to hear that the third installment is finally about to arrive. Although it’s certainly not a drought of gaming, many of these titles do appeal to niche audiences. Here’s hoping that something is coming down the line for you.