War: It's good for video games (1 of 2)


I have been hearing a lot about these new war games lately, Turning Point: Fall of Liberty, and Frontlines: Fuel of War. Today, I intend to talk about both.

Turning Point: Fall of Liberty takes a very Command and Conquer “Red Alert” approach to things. It is a “what if” universe, that rewrites history as we know it. The demo opens with a Nazi bombardment of New York City, circa 1940. As you, a construction worker climbing the I-Beams of an finished building, witness the first wave of the attack hit the Statue of Liberty (an ominously threatening act to open a up with) and come ashore with fighter planes, Zeppelins, and paratroopers, you are immediately thrown in to the action.

Without so much as a “ready, set, go” you are off, trying to make your way down the building. Your first encounter with a Nazi soldier is quite simple: press B, then press up on the d-pad. Take him out, and take his gun. Then you can proceed to have fun picking off paratroopers and making your way through New York’s city streets and buildings. That’s… really? That’s about it. The demo just ends in a plume of smoke squeezing its way down the streets, with a visual eerily reminiscent of 9/11 footage.

The demo doesn’t take you very far, and doesn’t really leave you with much of a cliff hanging desire to play more. The combat mechanics are pretty straight forward, nothing too – a big feeling of the first condemned game, when using the d-pad to execute ‘finishing moves.’ The graphics aren’t on par with many of today’s titles, which is a shame, considering it’s using Unreal Engine 3. In fact, it feels like a budget title – like (I hate to say this, because it’s not that bad) King Kong. I certainly don’t see myself spending $60 for it, and this is why I’m a huge proponent of games that take the “value pricing” approach to things… for instance, when Project Sylpheed launched at a realistic $40, instead of $60.

Turning Point: Fall of Liberty has some very interesting story concepts, and has their imagery right. The concept of attacking America, and New York City in particular, is still something that will get under the skin of many. If I were Codemasters, I would do something to play the controversy card: that might sell a few extra copies of the game. The smoke funneling through the streets, bombing of the “Statue of Liberty” – these are powerful, powerful images. The unfortunate problem is the game engine is so basic that these images don’t hit home with the cinematic oomph that they should.

All in all, I want more of the game, more of the alternate universe, more of the feeling that I’m Joe construction worker and I’m America’s last line of defense. But in all honesty? I’m not about to pay $60 for those feelings. It may be a long while before it’s in the bargain bin for $20 or less, so this game is on my “pick it up used” list.

[update 1] Find 360 in the wild: Win Uno… and the winner is…

FIRST, the submissions. 😉

GuyWhoLovesRice submitted a whopping FOUR pictures (remember, I said you could submit as many as you want).

TXPaladin submitted one, which he noted that because it included both the requred 360, and the TX in his gamertag, should count for bonus points.

LancerX7 said he looked all week and found nothing, then finally hacked his Logitech G15 keyboard to give us this message:

And then there was silence… there were no other submissions. Six total submissions from three total readers. Well, for the record, I enjoyed TXPaladin’s picture the most, but… because of the dedication of only three contestants making our first contest all the more special, I’m going to award the game to ALL THREE CONTESTANTS! EVERYONE IS A WINNER!

TX Paladin will get the official Uno CODE, for the other two, I will be “gifting” the game to you. I had no intention of doing this going into the contest, my pockets aren’t that deep, but I wanted to thank you all, and hope that maybe you spread the word. Thanks for taking part in our first contest, and making it memorable and enjoyable! Even with only 3 contestants, I consider the fact that I have any pictures to show off, a sucess. 🙂

Update 1: seems as though I’m a little more used to the “Wii.” I can’t “gift” games, and even the ability to gift POINTS seems to have been a “holiday promition” that billing.microsoft.com has disabled!! Very strange. I will work around this, I do not go back on my word! Lancer and Rice, you will be getting Uno, just hang tight! 😉

[update 3] The UNO Giveaway is over!

Update 3: the judging shall commence… stay tuned! Or even turn on your Xbox incase you get the winning message!! 😉

Remember, the contest ends @ noon EST on Sunday. Get your submissions in.

Now, I know a lot of poeple already have Uno, but I really expected a few people to enter just for fun! Maybe contestants are waiting until the last minute, maybe finding the number 360 in the wild and snagging a picture is harder than it sounds, I don’t know. All I know is that as of right now, your odds in this contest are really good.

Plus, we’re already concocting our next crazy scheme! 😉 More contests on the way, folks, stay tuned!

GDC content is going to be available on XBLM

The 2008 Game Developer’s Conference is almost here. Microsoft has announced that on February 20th, they will post the keynote address from their own John Schappert on Xbox Live Marketplace, in HD. Additional GDC content may also become available, but we don’t know what that means. Gamerpics and themes? Trailers? Demos? We’re in wait and see mode already!