Slow in the wake of GDC? Let's catch up…

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I admit, my posting has been a bit lacking after GDC. I have been crushed with work, and various technical problems with hardware at home (seems like everything from my laptop to my cell phone turned on me this week!). But that’s no reason for you to suffer, is it? This post is going to be a bit more editorial in fashion, just trying to cover a broad range of topics.

X3F: Misguided April Fool’s looks foolish?
So, after this weeks fiasco of Ask X3F (Xbox 360 Fanboy), there has been a small community backlash. It seems it’s a bit early for April Foolery. Many people found humor in the moment, but a lot of others were disgusted when Dustin hijacked the segment and intentionally tainted the image of many X3F’ers. “My Ask X3F hijacking is going to be rude, crude and so very un-helpful (is that even a word?),” he wrote. A user by the name of Graham even commented “X3F lost a lot of credibility when David Dreger left.” His comment was voted down, but I can’t help but think that, no matter how light and humorous the intention was, that a “professional blog” (if there is such a thing?) such as one under the umbrella of Joystiq should never intetionally “ruffle feathers” like this.

Gears of War 2: Where’ve you been all my life?
People have been suggesting that Gears 2 feels “rushed.” Well, fear not. Much like the first Gears, portions of the game are being “contracted out” to partner developer teams (certain multiplayer game types, map designs, etc… [side note: man I wish Psyonix would get a better webmaster!]).

CliffyB’s announcement that the first game was “a set up” to introduce you to the Gears universe is quite believable. While Gears 2 may feel rushed, if it were planned quite a while ahead, it could potentially live up to all things expected of it. Remember, the engine may have changed, and they may update a few textures and what have you, but for the most part, the game is built. It’s running on the same hardware, which they’ve already pushed the limits of once, expecting them to do so again is maybe expecting too much. Still, with some fine tuned mechanics and an even more involved story line, we are entitled to expect a lot from Gears 2!

LucasArts: Thank you.
Yes, we all know about Force Unleashed, but I would like to bring to your attention another LucasArts game that was recently announced and completely overlooked, Fracture. The story line is a little rough, but should prove to entertain. The game has the graphics and the setting that makes you feel like you are early in the history of the Mass Effect universe. And with their new “terrain deformation” mechanic, I think this game is going to be extremely entertaining. Oh, and incase there isn’t enough linkage today, here’s just one more for Fracture.

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