Battle-Cars dated and priced: SOON and CHEAP!


After my interview with Dave Hagewood, I guess the bigger guys decided he was cool enough to interview, too. 😉

Out of the information they were able to get, Dave finally let the word out that the game would release to the Playstation store on October 9th, for the super-low price of $14.99, and include Trophies!

They also followed up with him to be sure there would be free downloadable content. Need a remind you, we knew that. I know, you love coming to WinBreak for all your cutting edge news, right? Yeah, yeah, laugh it up… 🙂

Nintendo unveiled the new DSi, and more!


In a recent press conference, Nintendo confirmed the rumors of the new Nintendo DSi, along with plans to price it at a low $179. They have intentions of releasing it as early as November 1st in Japan (it is implied that it will make it to the U.S. just as early, and debut in Europe Spring 2009).

My favorite announced feature so far? A built-in web browser. Other features include a new online DSi Shop, a .3 mega pixel camera (seen on the hinge above), 12% thinner than existing models (as partially demonstrated above), 3.25 inch screen and “better audio capabilities.” Sadly, to facilitate this slimming down process, they will remove the Game Boy cartridge slot.

In additional news, Nintendo has been considering the lack of storage on the Wii for quite a while. How do they combat this? Sure, there is a model of Xbox 360 sold without a hard drive, but if you want it bad enough, you can buy a new hard drive and fix the problem yourself. No such option exists on the Wii. With the recent announcement of the Marriott In-Room Entertainment allows users to select multiple games without swapping discs – suggesting the storage problem was solved.

According to Kotaku, users will be able to save their downloads directly to an SD card, without having to make the stop on the console in the middle. It will only apply to content downloaded from the Wii Shop channel and other similiarly designed channels in the future, but it’s a step in the right direction. Keep in mind, however, that the biggest downloaders still may have to swap out their CD-Cards, as the console is not officially compatible with SDCards over 2 GB.

Mega Man 9 hits XBLA

I nearly forgot that today was the great day when my childhood returns in the form of Mega Man 9!

Some backstory: I was always late to gaming, got my 360 around it’s 1 year anniversary, and never even had an NES until after the Super Nintendo had come out… my first NES game other than Mario/Duckhunt was Mega Man 3 – to this day I still have that original game cart. To this day I maintain that it is the best Mega Man in the series.

Like many, when Mega Man “X” came out, my friends and I called it Mega Man 10, it was logical, but there weren’t 9 Mega Man games before it. Something needed to fill the gap! Even without playing it, yet, I believe that this game will fill the gap in the Mega Man saga, and look forward to the challenges it will bring. I intend to try the demo tonight, and will probably end up buying the game (possibly along with the Protoman “add on” {rip off!}, I need the slide mechanic!). Going through way too many MSPoints lately, and will keep going, at least until SSFIIHDR comes out!

War World on Arcade: Mech Mayhem ensues

War World released today on the XBLA, featuring the kind of MECH combat that we haven’t seen in a long while. I haven’t seen any video of this game yet, so I’m excited to get my hands on the demo, and get a feel for the pacing. I couldn’t stand Chromehounds because of the trot-along pace it made you start off with, so here’s hoping for some quick style matches.

The game boasts 100 arcade style levels, 16 different mechs, 2-4 player co-op, and additional 8-player multiplayer modes. It even claims to have “fast paced” multiplayer, just what I was looking for! I’m quite interested in checking out this 800 MSPoint beauty!